This commit is contained in:
2024-03-22 01:33:37 +01:00
commit 56767a0f06
7 changed files with 358 additions and 0 deletions

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# Based on https://raw.githubusercontent.com/github/gitignore/main/Node.gitignore
# Logs
logs
_.log
npm-debug.log_
yarn-debug.log*
yarn-error.log*
lerna-debug.log*
.pnpm-debug.log*
# Caches
.cache
# Diagnostic reports (https://nodejs.org/api/report.html)
report.[0-9]_.[0-9]_.[0-9]_.[0-9]_.json
# Runtime data
pids
_.pid
_.seed
*.pid.lock
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
*.lcov
# nyc test coverage
.nyc_output
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.grunt
# Bower dependency directory (https://bower.io/)
bower_components
# node-waf configuration
.lock-wscript
# Compiled binary addons (https://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules/
jspm_packages/
# Snowpack dependency directory (https://snowpack.dev/)
web_modules/
# TypeScript cache
*.tsbuildinfo
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.npm
# Optional eslint cache
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# Optional stylelint cache
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.parcel-cache
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out
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dist
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# https://nextjs.org/blog/next-9-1#public-directory-support
# public
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.temp
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output
assets

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README.md Normal file
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# generative-art
To install dependencies:
```bash
bun install
```
To run:
```bash
bun run index.ts
```
This project was created using `bun init` in bun v1.0.33. [Bun](https://bun.sh) is a fast all-in-one JavaScript runtime.

BIN
bun.lockb Executable file

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import sharp, { type OverlayOptions } from 'sharp';
import { LAYERS, weightedChoice } from './layers';
const BASE_SHAPE_PATH = './assets/base_shape.png';
export type Trait = 'skin' | 'nose' | 'eyes' | 'mouth' | 'detail';
export type Layer = {
trait: Trait,
path: string,
chance?: number,
options: TraitOption[]
};
export type TraitOption = {
fileName: string,
weight?: number
};
async function generateRandomImage(fileName: string, orderedLayers: Layer[]) {
const layers: { input: string }[] = [];
for (const layer of orderedLayers) {
if (layer.chance && Math.random() > layer.chance) {
continue;
}
const choice = weightedChoice(layer.options);
layers.push({ input: `${layer.path}${choice}` });
}
const image = sharp(BASE_SHAPE_PATH).composite(layers);
await Bun.write(`./output/${fileName}`, await image.toBuffer());
}
for (let i = 0; i < 100; i++) {
await generateRandomImage(`characters/${i}.png`, LAYERS);
}
// combine into a single grid image
const characters: OverlayOptions[] = [];
for (let i = 0; i < 100; i++) {
characters.push({ input: `./output/characters/${i}.png`, left: (i % 10) * 16, top: Math.floor(i / 10.0) * 16 });
}
const grid = sharp({ create: { width: 160, height: 160, channels: 4, background: { r: 0, g: 0, b: 0, alpha: 0 } } }).composite(characters).png();
await Bun.write('./output/grid.png', await grid.toBuffer());
console.log('Finished generation');

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import type { Layer, TraitOption } from ".";
export const LAYERS: Layer[] = [
{
trait: 'skin',
path: './assets/skin/',
options: [
{ fileName: 'sand.png' },
{ fileName: 'sienna.png' },
{ fileName: 'bole.png' },
{ fileName: 'chocolate.png' }
]
},
{
trait: 'nose',
path: './assets/nose/',
options: [
{ fileName: 'small.png' },
{ fileName: 'big.png' }
]
},
{
trait: 'eyes',
path: './assets/eyes/',
options: [
{ fileName: 'blue.png', weight: 27 },
{ fileName: 'green.png', weight: 9 },
{ fileName: 'brown.png', weight: 19 },
{ fileName: 'dark_brown.png', weight: 45 }
]
},
{
trait: 'mouth',
path: './assets/mouth/',
options: [
{ fileName: 'neutral.png', weight: 8 },
{ fileName: 'happy.png', weight: 4 },
{ fileName: 'smirk.png', weight: 2 },
{ fileName: 'shock.png', weight: 1 }
]
},
{
trait: 'detail',
chance: 0.1,
path: './assets/detail/',
options: [
{ fileName: 'halo.png', weight: 1 },
{ fileName: 'red_beanie.png', weight: 25 },
{ fileName: 'green_beanie.png', weight: 25 }
]
}
];
export function weightedChoice(options: TraitOption[]): string {
let i;
let weights: number[] = [options[0].weight ?? 1];
for (i = 1; i < options.length; i++) {
weights[i] = (options[i].weight ?? 1) + weights[i - 1];
}
const random = Math.random() * weights[weights.length - 1];
for (i = 0; i < weights.length; i++) {
if (weights[i] > random) {
break;
}
}
return options[i].fileName;
}

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package.json Normal file
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{
"name": "generative-art",
"module": "index.ts",
"devDependencies": {
"@types/bun": "latest"
},
"peerDependencies": {
"typescript": "^5.0.0"
},
"type": "module",
"dependencies": {
"sharp": "^0.33.2"
}
}

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tsconfig.json Normal file
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{
"compilerOptions": {
// Enable latest features
"lib": ["ESNext"],
"target": "ESNext",
"module": "ESNext",
"moduleDetection": "force",
"jsx": "react-jsx",
"allowJs": true,
// Bundler mode
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"verbatimModuleSyntax": true,
"noEmit": true,
// Best practices
"strict": true,
"skipLibCheck": true,
"noFallthroughCasesInSwitch": true,
// Some stricter flags (disabled by default)
"noUnusedLocals": false,
"noUnusedParameters": false,
"noPropertyAccessFromIndexSignature": false
}
}