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Author SHA1 Message Date
409
22e6fe31b3 fix(queue): tracks not ending sometimes 2024-11-27 03:56:22 +01:00
409
c71d3128e2 feat!: queue system 2024-11-27 01:54:53 +01:00
8 changed files with 389 additions and 57 deletions

View File

@@ -6,16 +6,20 @@ import 'library.proto';
package player;
service Player {
rpc PlayTrack(PlayTrackRequest) returns (PlayTrackResponse);
rpc PlayTrack(TrackRequest) returns (PlayTrackResponse);
rpc ResumeTrack(google.protobuf.Empty) returns (PauseState);
rpc PauseTrack(google.protobuf.Empty) returns (PauseState);
rpc TogglePause(google.protobuf.Empty) returns (PauseState);
rpc GetStatus(google.protobuf.Empty) returns (stream PlayerStatus);
rpc SeekPosition(SeekPositionRequest) returns (SeekPositionResponse);
rpc SetVolume(SetVolumeRequest) returns (SetVolumeResponse);
rpc PlayTrackNext(TrackRequest) returns (Queue);
rpc AddTrackToQueue(TrackRequest) returns (Queue);
rpc SkipTrack(google.protobuf.Empty) returns (PlayerStatus);
rpc SkipToQueueIndex(SkipToQueueIndexRequest) returns (PlayerStatus);
}
message PlayTrackRequest {
message TrackRequest {
string hash = 1;
}
@@ -29,6 +33,11 @@ message PlayerStatus {
bool is_paused = 2;
float volume = 3;
uint64 progress = 4;
repeated library.Track queue = 5;
}
message Queue {
repeated library.Track tracks = 1;
}
message PauseState {
@@ -50,3 +59,7 @@ message SetVolumeRequest {
message SetVolumeResponse {
float volume = 1;
}
message SkipToQueueIndexRequest {
uint32 index = 1;
}

View File

@@ -41,7 +41,7 @@ impl Library for LibraryService {
let response = TrackList {
tracks: tracks
.iter()
.into_iter()
.map(|t| Track {
hash: t.hash.clone(),
name: t.name.clone(),
@@ -74,7 +74,7 @@ pub fn index_path(
.collect();
let hashmaps: Vec<HashMap<String, TrackMetadata>> = entries
.par_iter()
.into_par_iter()
.fold(
|| HashMap::new(),
|mut acc: HashMap<String, TrackMetadata>, entry| {

View File

@@ -8,6 +8,7 @@ use proto::player::player_server::PlayerServer;
use proto::settings::settings_server::SettingsServer;
use rodio::{OutputStream, Sink};
use state::{GrooveState, GrooveStateData};
use std::sync::Arc;
use tokio::sync::Mutex;
use tonic::transport::Server;
@@ -48,9 +49,28 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
OutputStream::try_default().expect("Error getting audio output stream");
let sink = Sink::try_new(&stream_handle).expect("Error getting audio sink");
let player = AudioPlayer::new(sink);
let player = Arc::new(Mutex::new(AudioPlayer::new(sink)));
let c_player = player.clone();
let state = GrooveState::new(Mutex::new(GrooveStateData::new(player)));
let (watch_handle, mut rx) = player.lock().await.start_watching();
let player_rx_handle = tokio::spawn(async move {
while let Some(next) = rx.recv().await {
let mut player = player.lock().await;
match next {
Some(queued_track) => {
let _ = player
.play_track(queued_track.track, queued_track.path, false)
.await;
}
None => {
player.clear().await;
}
}
}
});
let state = GrooveState::new(Mutex::new(GrooveStateData::new(c_player)));
let settings = SettingsService::new(state.clone(), pool.clone());
let library = LibraryService::new(state.clone(), pool.clone());
@@ -72,6 +92,8 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
.await?;
let _ = cover_server_handle.await;
let _ = watch_handle.await;
let _ = player_rx_handle.await;
Ok(())
}

View File

@@ -1,2 +1,3 @@
pub mod metadata;
pub mod player;
pub mod queue;

View File

@@ -1,106 +1,251 @@
use std::{
collections::VecDeque,
fs,
io::{BufReader, Cursor},
path::Path,
sync::Arc,
time::Duration,
};
use rodio::{Decoder, Sink};
use tokio::{
sync::{
mpsc::{self, Receiver},
Mutex,
},
task::JoinHandle,
};
use crate::{database::tracks::Track, proto::player::PlayerStatus};
use super::queue::QueuedTrack;
pub struct AudioPlayer {
sink: Sink,
currently_playing: Option<Track>,
sink: Arc<Mutex<Sink>>,
currently_playing: Arc<Mutex<Option<Track>>>,
queue: Arc<Mutex<VecDeque<QueuedTrack>>>,
}
impl AudioPlayer {
const WATCH_SLEEP_TIME: Duration = Duration::from_millis(20);
pub fn new(sink: Sink) -> Self {
sink.set_volume(0.5);
Self {
sink,
currently_playing: None,
sink: Arc::new(Mutex::new(sink)),
currently_playing: Arc::new(Mutex::new(None)),
queue: Arc::new(Mutex::new(VecDeque::new())),
}
}
pub fn play_track<P>(&mut self, track: Track, path: P) -> Result<(), Box<dyn std::error::Error>>
pub fn start_watching(&mut self) -> (JoinHandle<()>, Receiver<Option<QueuedTrack>>) {
let sink = self.sink.clone();
let current_track = self.currently_playing.clone();
let queue = self.queue.clone();
let (tx, rx) = mpsc::channel::<Option<QueuedTrack>>(128);
(
tokio::spawn(async move {
loop {
if let Some(current_track) = current_track.lock().await.as_mut() {
let sink = sink.lock().await;
if sink.empty()
|| current_track.duration as u128 <= sink.get_pos().as_millis()
{
if let Err(_) = tx.send(queue.lock().await.pop_front()).await {
break;
}
}
}
tokio::time::sleep(Self::WATCH_SLEEP_TIME).await;
}
}),
rx,
)
}
pub async fn play_track<P>(
&mut self,
track: Track,
path: P,
clear_queue: bool,
) -> Result<(), Box<dyn std::error::Error>>
where
P: AsRef<Path>,
{
self.sink.clear();
let sink = self.sink.lock().await;
sink.clear();
if clear_queue {
self.queue.lock().await.clear();
}
let file = BufReader::new(Cursor::new(fs::read(path)?));
let source = Decoder::new(file)?;
self.currently_playing = Some(track);
self.sink.append(source);
*self.currently_playing.lock().await = Some(track);
sink.append(source);
self.sink.play();
sink.play();
Ok(())
}
pub fn resume(&self) {
self.sink.play();
pub async fn play_track_next(
&mut self,
track: Track,
path: &Path,
) -> Result<(), Box<dyn std::error::Error>> {
let sink = self.sink.lock().await;
let mut queue = self.queue.lock().await;
if sink.empty() && queue.is_empty() {
drop(queue);
drop(sink);
return self.play_track(track, path, false).await;
}
let queued_track = QueuedTrack::new(track, path.to_path_buf());
queue.push_front(queued_track);
Ok(())
}
pub fn pause(&self) {
self.sink.pause();
pub async fn add_to_queue(
&mut self,
track: Track,
path: &Path,
) -> Result<(), Box<dyn std::error::Error>> {
let sink = self.sink.lock().await;
let mut queue = self.queue.lock().await;
if sink.empty() && queue.is_empty() {
drop(queue);
drop(sink);
return self.play_track(track, path, false).await;
}
let queued_track = QueuedTrack::new(track, path.to_path_buf());
queue.push_back(queued_track);
Ok(())
}
pub async fn skip_track(&mut self) -> Result<(), Box<dyn std::error::Error>> {
let mut queue = self.queue.lock().await;
let Some(queued_track) = queue.pop_front() else {
drop(queue);
self.clear().await;
return Ok(());
};
drop(queue);
self.play_track(queued_track.track, queued_track.path, false)
.await
}
pub async fn skip_to_queue_index(
&mut self,
index: usize,
) -> Result<(), Box<dyn std::error::Error>> {
let mut queue = self.queue.lock().await;
let Some(queued_track) = queue.remove(index) else {
drop(queue);
self.clear().await;
return Ok(());
};
drop(queue);
self.play_track(queued_track.track, queued_track.path, false)
.await
}
pub async fn resume(&self) {
self.sink.lock().await.play();
}
pub async fn pause(&self) {
self.sink.lock().await.pause();
}
/// Toggles the player's pause state and returns the new value
pub fn toggle_pause(&self) -> bool {
if self.is_paused() {
self.resume();
pub async fn toggle_pause(&self) -> bool {
if self.is_paused().await {
self.resume().await;
false
} else {
self.pause();
self.pause().await;
true
}
}
pub fn volume(&self) -> f32 {
self.sink.volume()
pub async fn volume(&self) -> f32 {
self.sink.lock().await.volume()
}
pub fn set_volume(&self, value: f32) {
self.sink.set_volume(value);
pub async fn set_volume(&self, value: f32) {
self.sink.lock().await.set_volume(value);
}
pub fn position(&self) -> u128 {
self.sink.get_pos().as_millis()
pub async fn position(&self) -> u128 {
self.sink.lock().await.get_pos().as_millis()
}
pub fn set_position(&self, position: u64) {
let _ = self.sink.try_seek(Duration::from_millis(position));
pub async fn set_position(&self, position: u64) {
let _ = self
.sink
.lock()
.await
.try_seek(Duration::from_millis(position));
}
pub fn is_paused(&self) -> bool {
self.sink.is_paused()
pub async fn is_paused(&self) -> bool {
self.sink.lock().await.is_paused()
}
pub fn currently_playing(&self) -> Option<Track> {
self.currently_playing.clone()
pub async fn currently_playing(&self) -> Option<Track> {
self.currently_playing.lock().await.clone()
}
pub fn get_snapshot(&self) -> StatusSnapshot {
pub async fn queue(&self) -> VecDeque<QueuedTrack> {
self.queue.lock().await.clone()
}
pub async fn clear(&mut self) {
self.queue.lock().await.clear();
self.sink.lock().await.clear();
*self.currently_playing.lock().await = None;
}
pub async fn get_snapshot(&self) -> StatusSnapshot {
StatusSnapshot {
volume: self.volume(),
position: self.position(),
is_paused: self.is_paused(),
currently_playing: self.currently_playing(),
volume: self.volume().await,
position: self.position().await,
is_paused: self.is_paused().await,
currently_playing: self.currently_playing().await,
queue: self.queue().await,
}
}
}
#[derive(Debug, Clone, PartialEq)]
#[derive(Debug, Clone)]
pub struct StatusSnapshot {
pub volume: f32,
pub position: u128,
pub is_paused: bool,
pub currently_playing: Option<Track>,
pub queue: VecDeque<QueuedTrack>,
}
impl Into<PlayerStatus> for StatusSnapshot {
@@ -110,6 +255,7 @@ impl Into<PlayerStatus> for StatusSnapshot {
is_paused: self.is_paused,
progress: self.position as u64,
currently_playing: self.currently_playing.clone().map(|t| t.into()),
queue: Vec::from_iter(self.queue.into_iter().map(|t| t.track.into())),
}
}
}

28
src/music/queue.rs Normal file
View File

@@ -0,0 +1,28 @@
use std::{collections::VecDeque, path::PathBuf};
use crate::{database::tracks::Track, proto};
#[derive(Debug, Clone)]
pub struct QueuedTrack {
pub track: Track,
pub path: PathBuf,
}
impl QueuedTrack {
pub fn new(track: Track, path: PathBuf) -> Self {
Self { track, path }
}
}
impl From<QueuedTrack> for Track {
fn from(value: QueuedTrack) -> Track {
value.track
}
}
pub fn queue_to_track_vec(queue: VecDeque<QueuedTrack>) -> Vec<proto::library::Track> {
queue
.into_iter()
.map(|queued_track| Track::from(queued_track).into())
.collect()
}

View File

@@ -6,11 +6,13 @@ use tokio_stream::{wrappers::ReceiverStream, Stream};
use crate::{
database::tracks::{get_track, get_track_full_path},
music::queue::queue_to_track_vec,
proto::{
self,
player::{
player_server::Player, PauseState, PlayTrackRequest, PlayTrackResponse, PlayerStatus,
player_server::Player, PauseState, PlayTrackResponse, PlayerStatus, Queue,
SeekPositionRequest, SeekPositionResponse, SetVolumeRequest, SetVolumeResponse,
SkipToQueueIndexRequest, TrackRequest,
},
},
state::GrooveState,
@@ -33,7 +35,7 @@ impl Player for PlayerService {
async fn play_track(
&self,
request: tonic::Request<PlayTrackRequest>,
request: tonic::Request<TrackRequest>,
) -> Result<tonic::Response<PlayTrackResponse>, tonic::Status> {
let Ok(db) = self.pool.get() else {
return Err(tonic::Status::internal(""));
@@ -49,9 +51,14 @@ impl Player for PlayerService {
return Err(tonic::Status::not_found(""));
};
let mut state = self.state.lock().await;
let state = self.state.lock().await;
let _ = state.player.play_track(track.clone(), track_path);
let _ = state
.player
.lock()
.await
.play_track(track.clone(), track_path, true)
.await;
let response = PlayTrackResponse {
track: Some(proto::library::Track::from(track.into())),
@@ -63,11 +70,11 @@ impl Player for PlayerService {
async fn resume_track(
&self,
_request: tonic::Request<()>,
_: tonic::Request<()>,
) -> Result<tonic::Response<PauseState>, tonic::Status> {
let state = self.state.lock().await;
state.player.resume();
state.player.lock().await.resume().await;
let response = PauseState { is_paused: false };
@@ -76,11 +83,11 @@ impl Player for PlayerService {
async fn pause_track(
&self,
_request: tonic::Request<()>,
_: tonic::Request<()>,
) -> Result<tonic::Response<PauseState>, tonic::Status> {
let state = self.state.lock().await;
state.player.pause();
state.player.lock().await.pause().await;
let response = PauseState { is_paused: true };
@@ -89,11 +96,11 @@ impl Player for PlayerService {
async fn toggle_pause(
&self,
_request: tonic::Request<()>,
_: tonic::Request<()>,
) -> Result<tonic::Response<PauseState>, tonic::Status> {
let state = self.state.lock().await;
let is_paused = state.player.toggle_pause();
let is_paused = state.player.lock().await.toggle_pause().await;
let response = PauseState { is_paused };
@@ -107,7 +114,7 @@ impl Player for PlayerService {
let input = request.get_ref();
let state = self.state.lock().await;
state.player.set_position(input.position);
state.player.lock().await.set_position(input.position).await;
let response = SeekPositionResponse {
position: input.position,
@@ -123,7 +130,7 @@ impl Player for PlayerService {
let input = request.get_ref();
let state = self.state.lock().await;
state.player.set_volume(input.volume);
state.player.lock().await.set_volume(input.volume).await;
let response = SetVolumeResponse {
volume: input.volume,
@@ -134,7 +141,7 @@ impl Player for PlayerService {
async fn get_status(
&self,
_request: tonic::Request<()>,
_: tonic::Request<()>,
) -> Result<tonic::Response<Self::GetStatusStream>, tonic::Status> {
let state = self.state.clone();
@@ -145,7 +152,15 @@ impl Player for PlayerService {
tokio::spawn(async move {
while !tx.is_closed() {
if let Err(_) = tx
.send(Ok(state.lock().await.player.get_snapshot().into()))
.send(Ok(state
.lock()
.await
.player
.lock()
.await
.get_snapshot()
.await
.into()))
.await
{
break;
@@ -161,4 +176,111 @@ impl Player for PlayerService {
Ok(tonic::Response::new(response))
}
async fn add_track_to_queue(
&self,
request: tonic::Request<TrackRequest>,
) -> Result<tonic::Response<Queue>, tonic::Status> {
let Ok(db) = self.pool.get() else {
return Err(tonic::Status::internal(""));
};
let input = request.get_ref();
let Ok(track) = get_track(&db, input.hash.as_str()) else {
return Err(tonic::Status::not_found(""));
};
let Ok(track_path) = get_track_full_path(&db, input.hash.as_str()) else {
return Err(tonic::Status::not_found(""));
};
let state = self.state.lock().await;
let mut player = state.player.lock().await;
if let Err(_) = player.add_to_queue(track, &track_path).await {
return Err(tonic::Status::internal(""));
}
let queue = player.queue().await;
let response = Queue {
tracks: queue_to_track_vec(queue),
};
Ok(tonic::Response::new(response))
}
async fn play_track_next(
&self,
request: tonic::Request<TrackRequest>,
) -> Result<tonic::Response<Queue>, tonic::Status> {
let Ok(db) = self.pool.get() else {
return Err(tonic::Status::internal(""));
};
let input = request.get_ref();
let Ok(track) = get_track(&db, input.hash.as_str()) else {
return Err(tonic::Status::not_found(""));
};
let Ok(track_path) = get_track_full_path(&db, input.hash.as_str()) else {
return Err(tonic::Status::not_found(""));
};
let state = self.state.lock().await;
let mut player = state.player.lock().await;
if let Err(_) = player.play_track_next(track, &track_path).await {
return Err(tonic::Status::internal(""));
}
let queue = player.queue().await;
let response = Queue {
tracks: queue_to_track_vec(queue),
};
Ok(tonic::Response::new(response))
}
async fn skip_track(
&self,
_: tonic::Request<()>,
) -> Result<tonic::Response<PlayerStatus>, tonic::Status> {
let state = self.state.lock().await;
let mut player = state.player.lock().await;
if let Err(_) = player.skip_track().await {
return Err(tonic::Status::internal(""));
};
let response = player.get_snapshot().await.into();
Ok(tonic::Response::new(response))
}
async fn skip_to_queue_index(
&self,
request: tonic::Request<SkipToQueueIndexRequest>,
) -> Result<tonic::Response<PlayerStatus>, tonic::Status> {
let input = request.get_ref();
let Ok(index) = input.index.try_into() else {
return Err(tonic::Status::internal(""));
};
let state = self.state.lock().await;
let mut player = state.player.lock().await;
if let Err(_) = player.skip_to_queue_index(index).await {
return Err(tonic::Status::internal(""));
};
let response = player.get_snapshot().await.into();
Ok(tonic::Response::new(response))
}
}

View File

@@ -7,11 +7,11 @@ use crate::music::player::AudioPlayer;
pub type GrooveState = Arc<Mutex<GrooveStateData>>;
pub struct GrooveStateData {
pub player: AudioPlayer,
pub player: Arc<Mutex<AudioPlayer>>,
}
impl GrooveStateData {
pub fn new(player: AudioPlayer) -> Self {
pub fn new(player: Arc<Mutex<AudioPlayer>>) -> Self {
Self { player }
}
}